
Now, that’s not to say that there’s not something here for even the most ardent fans of fighters. Much like Persona 4 Arena was, Climax hopes to lure in newbies and casuals alike to train them on the genre. That’s right, this game is aimed at the largest common denominator in this niche market. Instead, it’s meant to be played by not only fighting game enthusiasts, but also anime lovers who will know who its cast of fourteen main characters, and over twentty support characters, actually is. We say that because Fighting Climax isn’t trying to be the next big tournament fighter. How could there be that much skill involved in a game if all one has to do is learn one set of button configurations and then use them across all characters? That’s a valid question, but one that’s a bit misdirected. This will sound strange and possibly off-putting to the fighting game purists of the world, and perhaps rightfully so. That’s right, a quarter roll will net players a special move regardless of their characters, just as pressing square and triangle together, or performing a z-motion on the analog stick (à la Ryu’s Dragon Punch) will too. What makes Fighting Climax the ideal entry-point for newcomers to the genre? Well, for starters, all characters adhere to the same button inputs to perform their moves.

Mechanically speaking, Sega and French Bread’s fighter is probably one of the most, if not the single most, accessible game of its kind on current consoles. Once folks get past the common window-dressing, though, they will see that Dengeki Bunko is quite the different type of fighter.

Firing it up, it has the looks of a typical fighting game: 2D sprites, Japanese characters, a few modes, a slick interface all the check-boxes that should be checked are indeed, well, checked. What a weird, wonderful world we live in.įighting Climax is, like its name implies, a traditional 2D fighter - at least in terms of presentation. And yet, here we are…reviewing a fully localized version of Dengeki Bunko: Fighting Climax. Aside from the licensing nightmare that we assumed would hold the game back from getting a North American release, a niche fighter like this, only releasing on the Vita and PlayStation 3, just didn’t seem feasible for launching here of all places. That’s Sega’s latest game from developer French Bread: a 2D fighter that pits anime characters from various shows and games against one another. These are the types of titles that we don’t even get our hopes up for and just import them due to the understanding that they’ll never see the light of day in English anyway. Question - Ask the FGC about specific things happening in the community, or ask for advice.There are some games released in Japan that we here in the West just assume we’ll never get.Topic - Debatable subjects surrounding the FGC, that can bring healthy discussions.
DENGEKI BUNKO FIGHTING CLIMAX CROSS PLAY OFFLINE
Offline locals, online groups and servers, etc. Community - Initiatives made by the FGC.Event - News surrounding fighting game tournaments and gatherings, both online and offline.Clips, Music Videos, Tournament footage, etc. Highlights - Share us your, or other's best performances on the games we play.
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